GarageGames to Release Torque 3D on GitHub Under the Open Source MIT License

Las Vegas, NV (PRWEB) September 11, 2012

GarageGames, a game technology service provider and technology developer, will be releasing the Torque 3D engine to the world on GitHub under the MIT license in the next several weeks. As long-time advocates of the open source movement, GarageGames believes that this direction will benefit the entire game development community by setting a new standard of quality for open source game technology. Under the MIT license, open source developers and commercial developers alike are able to use Torque in their projects for no cost and with no requirement to share their derivative works. In addition, GarageGames plans to use Torque 3D in an initiative called Innovation Friday. This program is an employee-driven, open source effort created to foster innovation within the company and community. These moves mark a shift toward a new business model.

GarageGames service contracts have already earned the company over one million dollars in 2012. These efforts, combined with the development of new, innovative products, will sustain and leverage the open source community for the foreseeable future.

The CEO of GarageGames, Eric Preisz, stated: Eleven years ago, GarageGames did an incredibly innovative thing when they sold a full source game engine for $ 100. We are excited to continue in our founders’ footsteps by changing game development again by releasing Torque 3D as the best open source game technology in the world.

With this release, GarageGames will staff a steering committee for the open source project. In addition, they are also seeking high-quality, non-GarageGames committee members to further democratize the development process. This committee will determine the roadmap for the engine by engaging the Torque 3D community through transparent communication and collaboration.

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